Age/Gender: n/a, Male
Live long and perspire.
Newgrounds Stats
Whistle Status: Normal
Exp. Points: 550 / 710
Exp. Rank #: 59,920
Voting Pow.: 4.98 votes
BBS Posts: 45 (0.05 per day)
Flash Reviews: 55
Music Reviews: 0
Trophies: 0
Stickers: 0
All Flash Reviews
55 Reviews | 8 w/ Responses
There are some things you're missing, even ignoring the combat capabilities. You need a duck ability, a second and third jump. Not to mention there are some issues with the physics (the character should be able to stay on the moving platform, not stay in the exact same spot, and should be able to run up the hills. Dunno what else I haven't noticed). Otherwise, I look forward to what had damn well better be a good game.
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I'm glad you've resolved whatever issues that've been keeping the three of you from completing this one. Steps One and Two were some of my first favorites here on Newgrounds; I love this series, deeply, and I can't wait for the next.
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Two things you must do for the sequel:
1. Make it longer
2. You'd better be planning a story. What happened at the end? And does the player have to use what he's learned to extract himself from the mess?
If you're not planning a sequel, you deserve hate mail.
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This has great potential, but I'd rather see it become more of a comedy/action type series than a "waah apocalypse" deal. You get what I'm saying? Random comedy > teh drama, same with action.
What I'm trying to say is, don't make this suck. People will hate you.
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I can understand why he hasn't been fired yet-they're too afraid to.
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It's not BAD...it's just the same old cliched thing we've all seen a hundred thousand times. And it looks at least a couple of years old.
Author's Response:
Actually, I put finishing touches on it today. I wanted it to feel like the OLD assassin stuff, you know?
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Look, I know where you were going with this, but 1) It's not that interesting and 2) It doesn't work like it's supposed to. I think you made it too complex. Make a game or something next time, dammit.
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This game rocks! You deserve first place, and I mean it. The other Rock Out games are boring, confusing, or hard to figure out. This one's hard, for sure, but it's straightforward.
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Forgive me for being a bit blunt, but this isn't good enough for a tribute to either. For instance, no plot at all, and when the S.A.S. agents or whatever they're called go through a door, they seem to disappear about a second or two before you should no longer be able to see them, then the scene changes. Does not look good. Work on the action scenes, too, some look a bit silly. Also, did you get permission from Krinkels to use his characters? If not, the submission could be flagged; I won't blow the whistle just in case.
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Nice concept, but it's a little out there. It is indeed worthy of a five.
(By the way, you ever notice-and you might not have-that whenever you review something well, some people won't respond or anything, but when something's complete crap and you tell them so, they immediately attack the fact that you have no flash? Maybe you haven't but it happens to me far too often.)
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